Spell System

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Spell System Empty Spell System

Post by «Cardinal System» Sat Dec 26, 2015 8:25 pm

Here are some general boundaries for Spell parameters, and general boundaries for each rank. Just remember that even with this as a guideline for you guys as members to create abilites.

Healing using Spells

D: Heals C-rank damage
C: Heals B-rank damage
B: Heals A-rank damage
A: Heals S-rank damage
S: Heals SS-rank damage



Buffs
They are usually capable of increase a person's strength and speed, but other things can be improved as well. However, they are only available for buffing type support Powers.

D: +20%
C: +40%
B: +60%
A: +80%
S: +100%


DeBuffs
They are usually capable of decrease a person's strength and speed, but other things can be improved as well. However, they are only available for buffing type support Powers.

D: -20%
C: -40%
B: -60%
A: -80%
S: -100%


Defending using Spells

D: Protects against C-rank damage
C: Protects against B-rank damage
B: Protects against A-rank damage
A: Protects against S-rank damage
S: Protects against SS-rank damage



Damage:

E Rank - Scrapes, negligible bruises, or very light burns.
D Rank - 1/4-3/4 inch cuts, minor bruising, or minor 1st degree tissue damage.
C Rank - 1-1½ inch cuts, major external bruising (possibly able to fracture bone), or major 1st/minor 2nd degree tissue damage.
B Rank - 2-3 inch cuts, able to break bones with concussive force, or deal major 2nd/minor 3rd Degree tissue damage. Wounds at this rank, if they hit a vital area, can be lethal if not treated with haste; most often, it is at this rank that ninja can start to bleed out.
A Rank - Can cut or pierce directly through an individual, or shatter bones, or deal major 3rd-degree and possibly even 4th-degree tissue damage. The most powerful A-rank Powers are fatal on direct impact, but larger-range techniques can still cause appreciable damage. 
S Rank - Able to rend people apart with ease, crush even bone to dust, incinerate, or do damage of the like. These powers have the ability to cause death even at a distance; for this reason, they are considered 'overkill'.



Explosives Spells
D-rank:Causes light damage, also  causes first degree burns. 
C-Rank:Causes medium damage, also cause second degree burns.
B-RankExplosive Tags/Bombs- Causes Heavy damage, also cause third degree burns.
A-Rank:Causes Massive damage melts skin and can cripple victims. 
S-Rank:Kills enemy in contact.



Speeds Per Rank:
Spell's ranges and speed per rank | Radius effects
D Rank - 5-25m | 2-4m radius | 4 m/s-5 m/s
C Rank - 25-40m |4-6m radius |6 m/s -7 m/s
B Rank - 40-60m | 6-15m radius | 8 m/s-11 m/s
A Rank - 60-80m | 15-30m radius | 13 m/s- 15 m/s
S Rank - 80-100m | 30-50m radius | 17 m/s-20 m/s


«Cardinal System»
«Cardinal System»
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